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Mobile GETAFIGHT

A Smartphone for Fighters, Promoters, Fans
and Heavyweights from Other Sports,

Fighters, Promoters, and Fans On the Move Can Access
Fighters Online on Their Smartphone Mobile Device




Making Challenges

All fighters on the move will have a Fighters Online ap on his smartphone and, from his car, a restaurant or the gym, be able to access and sort a large database of boxers in a variety of ways useful for reviewing and evaluating possible opponents. They may want to list first every boxer in their weight class in a certain zip code, venue, or other selected locations and click over to the homepage of each boxer on the list to examine their record and fight videos. If it's someone they decide they'd like to fight. They can issue a challenge -- call them out -- knowing that each fighter they challenge will receive an instant email or voice mail on their handheld "GetAFight" notifying them of the challenge and the terms.

Fighters notified of challenges will be able to go to their homepage and link to their "Page of Challenges" and arrange and rearrange the list of challenges according to the challengers' records, time, and location. After analyzing records and past fights, they can pick challenges to accept.


Accepting Challenges

All boxers on the move would like to receive an instant message or voice mail on their cell phone or handheld "GetAFight" every time they are challenged and then be able to go online to their homepage and review all their challenges, click over to each challenger's homepage and examine their record, review videos of past fights, and then go back to their own homepage and quickly choose the challenges they want to accept from anywhere he happens to be, the restaurant, the gym or his car,.

When the challenged boxer accepts the challenge, the boxer issuing the challenge will receive back an email or voice mail notifying him that his challenge was accepted -- all in real-time. Every boxer in the world will keep their handheld GetAFight or net-ready cell phone handy for receiving emailed ChallengeAlerts and AceptanceAlerts.


Boxers Create Promoters' Made Fight Database

As challenges are accepted, they will be transferred to a database of accepted challenges (MadeFights). It lists the fights with accessible terms. Fighters Online licensed promoters have term-limited preferred selections of the fights listed in Made Fights for Fighters Online cards. Every promoter in the world will keep their net-ready cell phone handy for receiving emailed PromoterAlerts.


A Large Database of Made Fights
Every Promoter's Dream Smartphone


Made Fights is as much of a dream for the exclusive use of our promoters as the Matchmaking is for our boxers. They are complementary and each adds value to the other.

Fighters Online also has an EmailAlert system which is functionally personalized and is part of attracting registration to drive traffic from the entire boxing industry, plus some, to our website. It will enhance the value of our fan polling, a critically important feature to boxers when choosing boxers and to promoters when choosing fights.

Our promoters' shows will be rare and will all be highly marketable. They will be comprised of boxers who have registered with Fighters Online. Registration will entitle them to the exclusive use of our Matchmaking technology to make fights with other registered boxers. Promoters will value Made Fights for the functionality which complements the functionality of GetAFight. This reciprocal functionality will produce digital content with the highest value of any digital fight content -- fight cards with fighters that polling will tell us who will consistently put on exciting fights.

Fighters Online will promote in a variety of venues and cities. They will create this highly marketable content for a huge world market recently opened by new digital VR technology.

All-heavyweight fight cards will have the highest digital content value to any fight promoter, including our exclusive promoters. The ownership of the individual digital fight content will remain by law with the two creators, the two boxers fighting. and will earn them extraordinary royalties.

This digital content will be distributed to a new huge world market of hundreds of millions of consumers whose demand is growing rapidly for live quality VR digital fight content. This new world market was created by the remarkable timing of converging technologies for distributing a sufficiently large amount of high quality virtual reality and fight content at speeds which will permit our promoters to coordinate the creation of our boxing shows so they can be distributed live.


Mobile Matchmaking Technology: Make Fights at the Gym or in Your Car
Every Fighter's and Fan's Dream Smartphone with Same Features


In a new world market opened by new distribution technology, all boxers who register with Fighters Online will receive numerous instant emails on their cell phones every time they are challenged by another registered boxer, or a heavyweight athlete from another sport.

He will then be able to go to his Fighters Online personal webpage and review the list of athletes who have challenged him. He will then be able to click on the button labeled "Challengers" and review the names of the numerous fighters who have challenged him, including the most recent Challenge. Then, by clicking his mouse on one of the other buttons, he can arrange the list of Challengers according to the date they will be ready to compete, their number of fights, win-loss record, zip code, choice of city and venue, and interactive fan polling.

Each fighters personal website will include a Fan Page listing their fans' preferences of his opponents. Then, by clicking a Challenger's name with his mouse, he will be taken to the Challenger's personal HFO website, where he can examine their record and he (or his fan) can view his past fights or performances in the other sport which they played.

The Challenger's website also has a section listing the names of his "Challengers." There is a button beside each name listed which is marked "Accepted." Beside the Challenger's name is also a button titled "Terms" which states the earliest time he will be ready to fight, the amount of his advanced travel costs and per diem, and his preferred venue locations. The Challenged heavyweight accepts or modifies the Challenger's Terms simply by clicking his mouse on "Terms and Conditions of Acceptance" where he can respond with identical data regarding the earliest time he will ready, the amount of his advanced expenses or an "Unconditional Acceptance."

When Terms are Accepted by both boxers, their names are transferred to a functionally sortable database of "Made Fights."


A Large Database of Made Fights
Every Promoter's Dream Smartphone


Made Fights is as much of a dream for the exclusive use of our promoters as the Matchmaking is for our boxers. They are complementary and each adds value to the other.

Fighters Online also has an EmailAlert system which is functionally personalized and is part of attracting registration to drive traffic from the entire boxing industry, plus some, to our website. It will enhance the value of our fan polling, a critically important feature to boxers when choosing opponents and to promoters when choosing fights.

Our promoters' shows will be rare and will all be highly marketable. They will be comprised of boxers who have registered with Fighters Online. Registration will entitle them to the exclusive use of our Matchmaking technology to make fights with other registered boxers. Promoters will value Made Fights for the functionality which complements the functionality of GetAFight. This reciprocal functionality will produce digital content with the highest value of any digital fight content -- boxing cards with boxers that polling will tell us will consistently put on exciting fights.

Fighters Online will promote in a variety of venues and cities. They will create this highly marketable content for a huge world market recently opened by new digital technology.

All-heavyweight fight cards will have the highest digital content value to any fight promoter, including our exclusive promoters. The ownership of the individual digital fight content will remain by law with the two creators, the two boxers fighting. and will earn them extraordinary royalties.

This digital content will be distributed to a new huge world market of hundreds of millions of consumers whose demand is growing rapidly for live quality digital fight content. This new world market was created by the remarkable timing of converging technologies for distributing a sufficiently large amount of high quality digital content at speeds which will permit our promoters to coordinate the creation of our boxing shows so they can be distributed live.


A New Product in a New Market

The boxing world is rapidly changing.

Fighters Online will be the first to offer fighters patented matchmaking technology. This is a historical precedent setting opportunity for all fighters. More importantly, it is an opportunity for heavyweights from other sports. Some rugby players may buy a mobile GetAFight app and after a fight during a game, challenge the other rugby team's players who have high marquee value in many countries. There will be many challenges among these aggressive players when they realize the earning potential . That will turn on their Twitter followers big time.


The Marquee Value Of Stars From Other Sports

Many heavyweights have marquee value specific to their sports which they could realize in one pro fight. They love to fight on the rugby field as hockey players love to fight on the ice. They can fight, and their fans love to watch their fights. Our matchmaking and marketing technology will offer them, as well as football players and basketball players, retired or still playing, an opportunity to earn big paydays and royalties on their fights.


New World Market

Many recently retired, or about to retire, rugby players are famous among their millions of fans in dozens of countries and have gold plated world marquee value. Rugby has millions of fanatical fans.

These athletes are large, strong and fast. They can fight and like to fight. These star athletes are virtually unknown in the U. S. They have great value in this new world market of virtual reality digital technology which, when combined with our matchmaking, has the potential to tap a market of millions of rugby fans who would pay to see their fights. The same applies to hockey players, football, and basketball players.

These remarkable athletes are heavyweights of above average size, strength and speed have demonstrated that they can fight, like to fight, and will fight at the drop of a hat. We've seen them thrown out of games for fighting.

These are "sleeper" products in this new digital world . They're digital products and they will recognize their marquee value when they read about it in the sports pages or when they receive our "Article Alert." This is a market with phenominal growth potential approaching a billion customers.



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